PvP - Battle System
Pixl Pets PvP is a highly competitive simul-turn Pet Battler in which Trainers battle teams of 4 Pets against each other on the Battle Grid. Gameplay strikes a balance between strategic turn-based combat & quick assessment of your opponent's intentions. Outcomes are rarely random and your choices as the Player matter the most. The standard competitive format is one-vs-one but we intend to support higher player counts in competitive matches in future. Pixl Pets is played out on the Battle Grid. Players select where on the grid their Pets begin each battle. Once a battle starts Players declare their Pets chosen Moves all at once and then actions resolve according to the Turn Order. Battle continues until the HP of all Pets on one side of the grid reaches 0.
Players will need to cunningly maneuver their Pets around and manipulate the Battle Grid in order to achieve victory. Utilize Moves that cause sections of the grid to be blocked off by harmful effects, and disorganize your opponent's team by shifting their Pets onto the wrong tiles. As the battle goes on, you might need to reposition pets. This can be done by switching their positions and taking part in your actions for that turn. Use Moves that Switch your own Pets positions have will also be capable of moving around your pets so you need to be able to switch them around when you can.
In PvE, the boards will occasionally be larger than just the standard 2x2 boards that PvP uses.
Below, we'll give a short breakdown of how a turn plays out in Pixl Pets. At the start of combat, you begin selecting a move from your pets in the top row. Then, you will repeat with your bottom row of pets. Once both sides have declared their moves, the game determines who is faster by combining the speed (SPD) stats of both pets in the top row and both pets in the bottom row, individually. Whichever pair of pets have the highest SPD goes first, then the second highest SPD goes, until every pet has taken an action. Some moves will happen at other times in the turn order or will be unaffected by SPD. Moves that have delays on them, making them happen on a later turn, are one example of this. Other times, you might have a move that intentionally lowers your SPD, making it happen later in the turn order but hitting very hard.
This is the basic damage calculation formula but is subject to extreme change and revision.
Several additional multipliers are also applied to calculations depending on specific Elemental interactions, the presence of Buffs and Debuffs, and tile-based effects.
[A full list of Glitch Commands will be available near the Beta launch]
Glitch Commands are a way for the player to have a little more control over the battlefield. They are actions taken outside of the turn order that can affect the entire Battle Grid. Use Glitch Commands to launch sudden offensive rushes, turtle through a storm, or Switch two Pets at a clutch moment. Choosing which commands to bring into battle will be an important strategic decision on the road to victory.